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Thread Statistics | Show CCP posts - 1 post(s) |

The Economist
Logically Consistent
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Posted - 2009.02.11 05:54:00 -
[1]
Title: Clone location display Category: Character Sheet Description: A small line of text underneath you clone type saying where it's located Goal: To help us remember where our damn clones are before we find out upon exploding.
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The Economist
Logically Consistent
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Posted - 2009.02.13 18:40:00 -
[2]
Edited by: The Economist on 13/02/2009 18:45:40 Title: Asset Filters Category: UI Description: Filters to make asset searching easier - search by ship type, hull class, item category, search by distance ranges (i.e. show everything up to 30 jumps away) etc Goal: To make our lives easier. I have a lot of assets in a lot of stations, a lot of which I haven't checked in years, it's a ***** trying to find out what I have lying around unless I want to search for every item in the database one by one.
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The Economist
Logically Consistent
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Posted - 2009.02.13 18:49:00 -
[3]
Title: Clone Placement Category: Cloning interface Description: It should not be possible to set your clone to an incapacitated cloning facility Goal: To stop the silliness whereby you pay to happily set your clone to a certain facility, get no warning, no denial, no refusal of payment, no nothing; but upon cloning find yourself somewhere else entirely. It's unnecessary.
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The Economist
Logically Consistent
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Posted - 2009.02.13 18:56:00 -
[4]
Title: Buddy list portraits Category: GUI Description: For the love of all that's holy, pleeeeeeeeeease let us enable/disable the sodding buddy list online/offline notification portraits. Last time I asked for this (I assume) simple feature about a year ago I was told the whole buddy list was getting revamped, think I was told that the year before too. Screw the rest, please just do this! Please! Goal: To stop lag caused by the client trying to display online/offline portraits during fights; to stop columns of them from obscuring one side of the screen, to stop portraits appearing over the f11 map while trying to scan someone down etc etc etc etc etc etc etc.
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The Economist
Logically Consistent
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Posted - 2009.02.13 19:02:00 -
[5]
Title: Alliance executor corp abilities Category: Alliance mechanics Description: For God's sake, please make it harder for a director to kick all corps from an alliance and thereby disband it than it is to start a war. It should require more security than anything else, but instead it doesn't even require a vote. Goal: To stop the kind of **** that's happened to one of the oldest, best established and best known alliances from happening again. It's utterly insane that it should be so easy to do.
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The Economist
Logically Consistent
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Posted - 2009.02.13 19:08:00 -
[6]
Title: Weapon tooltip graphs Category: Fitting window Description: A featured mentioned as desirable by hammer a long time ago; upon mouse-over, or right-click of a turret on a ship on the fitting screen a tooltip type window appears showing an optimal/falloff/dmg graph for the selected weapon and the ammo it has loaded. Goal: Adds more pimp juice to the fitting window. |

The Economist
Logically Consistent
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Posted - 2009.02.13 19:29:00 -
[7]
Title: Capital Jump Planner Category: UI Description: Capitals have been in game for a little while now, you think maybe it's time to, i don't know, maybe add a bloody jump planner to the game? Maybe like the one at www.wtfbbq.info, or the eve-icsc one...? Goal: To stop us having to look to third party sites to do something as basic as move a ship.
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The Economist
Logically Consistent
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Posted - 2009.02.13 20:06:00 -
[8]
Title: Ship model toggle Category: GUI Description: a little check box in the graphics settings allowing us to disable ship models for intensely laggy fleet fights. Goal: Reduce load, increase performance. All we need are the brackets we choose to see and the content we want on our overviews, would much appreciate the option to switch ship models off. [When there's 1000 people fighting in one system the last thing you think is "ooh that mega's shiny, maybe I'll zoom in on that cluster of enemy ships and look at how cool they are at 1fps]
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The Economist
Logically Consistent
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Posted - 2009.02.13 20:25:00 -
[9]
Title: Show all brackets warning Category: Overview Description: Bracket settings and overview filters have made fleet combat much more manageable, however it's all too easy to accidentally click on an ovewview tab with show all brackets selected on it; in a big feet fight, this usually results in lag, client freezes, a plummeting framerate, and often death. So how about a little warning message (which you can disable in general settings) saying "are you really really sure you want to do this?" when you click on an overview tab with show all brackets set on it. Goal: To prevent the above negative side-effects. Personally I would disable the warning normally, then turn it on for massive fleet battles so I don't freeze my client and get myself killed with a mis-click. |

The Economist
Logically Consistent
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Posted - 2009.02.13 21:50:00 -
[10]
Title: Align to bookmark Category: UI Description: an align to option as well as warp to for boomarks. Goal: to allow us to align to bookmarks.
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The Economist
Logically Consistent
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Posted - 2009.02.13 21:56:00 -
[11]
Title: Saving overview columns Category: Overview Description: Column states should save with the other overview settings. Goal: to allow us to have tabs with different columns on
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The Economist
Logically Consistent
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Posted - 2009.02.15 21:18:00 -
[12]
Title: Custom damage profiles for effective hitpoint calculation Category: Fitting window Description: added ability to create and save custom damage profiles in relation to the new tanking information on the fitting screen Goal: As is the new fitting screen shows effective hitpoints. However, without knowing what types and %'s of dmg that effective hitpoints is related to it is a fairly meaningless number. I assume that currently it shows effective hp as calculated against an even dmg spread; the goal of this addition would be to render the number meaningful by allowing us to define how it is calculated, a la EFT. Example: pull-down menu on the ehp label allows creation/selection/saving of simple custom profiles, e.g. 60% em, 40% therm, 0% kin, 0% explo.
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